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Antigone firmware 2.0.2 — V2 stable

V2 leaves beta. 2.0.2 lets you lock a Clock or Instrument-Control setup so it stays put from one project to the next and is recalled at startup, adds a new Set List for live performance, clock-syncable Delay & Tape Echo plus a brand-new Reverse effect on the mixer FX bus, a leaner FM engine and a CPU pass across every oscillator, higher-quality FM2Op on the Simple Osc, faster granular playback, a Resonator tuning fix with an inline envelope view, reworked DrumSynth Glitch algorithms (on-screen bytebeat formula + infinite-sustain mode), and Glide / Legato on the Chords NoteFX. The SD card content is unchanged since the 2.0.1 beta.

V2 is now stable

The 2.0.1 beta proved V2 out in the field. 2.0.2 is the stable release — a free firmware update for every Antigone, with the beta's rough edges smoothed and several real performance and workflow additions.

📦 SD card content unchanged. The SD card archive is identical to the 2.0.1 beta — same wavetables, drum samples, resonator strikes and factory presets. If you already copied the 2.0.1 beta SD content, there is nothing to re-copy; new users grab the same archive below.

If you are coming straight from V1, read the breaking-change notice in the 2.0.1 release post first — V1 instrument and project presets are not readable by V2, so back up before updating.

Locked configuration — global, project-independent

A long-standing request: pin a configuration so it no longer travels inside the project. From the burger menu of the Clock screen and the Instrument I/O screen you'll find a new Lock config toggle.

Once locked, that configuration is stored system-wide on the SD card (/System/config.json), survives every project load, and is recalled automatically at startup:

  • Clock lock — fixes the clock source/type, BPM, trig and reset. Set your external-sync rig once and every project you open inherits it.
  • Instrument Control lock — fixes the per-instrument Control mode, MIDI channel, pitch bend and voice-steal, plus the per-physical-voice Gate and V/Oct routing. The CV/Gate lock follows the hardware connector, so your patch bay stays consistent no matter how a given project allocates voices.

Changes you make while a section is locked are saved automatically. It's the clean way to nail down a studio or live rig and stop re-dialing it in every project.

Set List — for the stage

A brand-new Set List screen turns the Antigone into a live instrument. Point it at a folder of projects (.nagp) with the embedded browser — the set list is that folder in alphabetical order — then step through it on stage, hands-free:

  • Advance over MIDI Program Change or with Gate Next / Gate Prev (assignable gates), on an assignable MIDI channel.
  • Enable / disable the set list without losing your arrangement.
  • Like the configuration locks above, the Set List setup lives system-wide and is recalled at startup.

Mixer & FX bus

  • New Reverse effect on the FX bus — a reverse delay that plays the previous time window backwards with click-free overlapping grains. The grain length is clock-syncable, and feedback re-reverses each pass for the classic reverse-echo trail.
  • Delay & Tape Echo are now clock-syncable — a new Sync control locks the time to a clock division (from FREE up to a full 1BAR).
  • Mixer reliability pass — a round of fixes across the FX bus, per-track sends and instrument routing.

Engines & performance

  • Leaner FM engine — the FM core was reworked for lower CPU at the same sound.
  • CPU pass across every oscillator — a new polyphase decimation filter computes only the samples it keeps, lightening all oversampled algorithms (FM, FM 2Op, CZ, Chip, Fold, Ring-mod, Saw, Square, SuperSaw, VOSIM, Wavetable and the DrumSynth).
  • Higher-quality FM 2Op on Simple Osc — the FM 2Op model now runs at maximum oversampling quality on the Simple Osc machine.
  • Faster granular playback — the granular engine stores its inner mipmap levels as µ-law 8-bit to halve memory traffic, with normalized level scaling and a smoothed output gain. Cleaner, lighter, with a normalized waveform display.

DrumSynth — Glitch reworked

The Glitch model's bytebeat algorithms have been reorganised and renamed into coherent families, and the engine gained two things players asked for:

  • On-screen formula — the live bytebeat math expression is now drawn right on the screen, with the current Bit1 / Bit2 values highlighted as you tweak them.
  • Infinite sustain — set Decay to 100 % and the Glitch holds as a continuous drone for as long as the note is gated, releasing smoothly on note-off. Perfect for evolving textures and drones.

Resonator

  • Tuning fix — the Resonator now tracks the engine sample rate correctly, so pitch is accurate across the board.
  • Inline envelope view — the EXCITER tab draws the exciter envelope shape live, so you can see the strike contour while you dial it in.

NoteFX — Chords

  • Glide between chords (0 – 1024 ms, modulatable) and a Legato mode, for smooth voice-leading and tied-chord playing.

How to update

  1. Download the firmware: antigone-v2.0.2.hex (2.8 MB).
  2. SD card content — unchanged since the 2.0.1 beta. If you already run the 2.0.1 beta SD content, skip this step. Otherwise download the SD card content archive (2.0.1 beta, 265 MB) and copy it to your microSD card — it carries the V2 wavetables, drum samples, resonator strikes and factory presets the new machines need.
  3. Follow the step-by-step procedure in the documentation: How to update the firmware.

Coming from the 2.0.1 beta? Your V2 presets carry over. One heads-up: because the Glitch algorithms were reordered, a DrumSynth Glitch patch saved on the beta may land on a different formula — just reselect it (the on-screen formula makes this quick).

Welcome to V2 stable.